FACT #23
Metal Gear Solid 3: Snake Eater is an action-adventure
stealth video game produced by Konami Computer Entertainment Japan for the
PlayStation 2. It was released in late 2004 in North America and Japan, then in
early 2005 in Europe and Australia. It was the fifth Metal Gear game written
and directed by Hideo Kojima and serves as a prequel to the previous
installments. An expanded edition, titled Metal Gear Solid 3: Subsistence, was
released in Japan in late 2005, then in North America, Europe and Australia in
2006.
Set in 1964 (thirty years before the events of the original
Metal Gear), the story centers on the FOX operative codenamed Naked Snake as he
attempts to rescue a Russian rocket scientist by the name of Nikolai
Stepanovich Sokolov, sabotage an experimental superweapon, and assassinate his
defected former boss.[13] While previous games were set in a primarily urban
environment, Snake Eater adopts a 1960s Soviet jungle setting, with the high
tech, near-future trappings of previous Metal Gear Solid games being replaced
with the wilderness.
While the
environment has changed, the game's focus remains on stealth and infiltration,
while retaining the series' self-referential, fourth-wall-breaking sense of
humor. The story of Snake Eater is told through numerous cutscenes and radio
conversations.
Considered one of the greatest video games of all time,
Metal Gear Solid 3: Snake Eater received praise for its story, gameplay,
graphics, setting, characters, and ending, as well as departing from the
series' conventions. Snake Eater was a commercial success, having sold 3.6
million copies worldwide by August 2005
FACT #23
Reviewed by Admin
on
September 18, 2019
Rating: